LoL: Team WE vs ThunderTalk Gaming (BO3) - Esports World Cup China Qualifier Phase 1

Game 2 Winner
$288K Volume

Game 1 Winner
$220K Volume

Any Player Quadra Kill
$7.8K Volume

Game Handicap: WE (-1.5) vs ThunderTalk Gaming (+1.5)
$1.1K Volume

O/U 2.5 Games
$478.90 Volume

Total Kills Over/Under 26.5 in Game 2?
$275.03 Volume

Total Kills Over/Under 33.5 in Game 1?
$270.00 Volume

Total Kills Over/Under 27.5 in Game 2?
$270.00 Volume

Total Kills Over/Under 34.5 in Game 1?
$270.00 Volume

Total Kills Over/Under 28.5 in Game 2?
$270.00 Volume

Total Kills Over/Under 37.5 in Game 1?
$258.00 Volume

Both Teams Destroy Inhibitors
$257.05 Volume

Total Kills Over/Under 27.5 in Game 1?
$224.06 Volume

Total Kills Over/Under 30.5 in Game 1?
$213.47 Volume

Total Kills Over/Under 23.5 in Game 1?
$172.03 Volume

Both Teams Slay a Dragon
$171.95 Volume

Total Kills Over/Under 36.5 in Game 1?
$160.00 Volume

Total Kills Over/Under 25.5 in Game 2?
$160.00 Volume

Total Kills Over/Under 31.5 in Game 1?
$156.01 Volume

Total Kills Over/Under 21.5 in Game 1?
$132.19 Volume

First Blood in Game 1?
$126.16 Volume

Both Teams Slay a Dragon
$114.64 Volume

Total Kills Over/Under 39.5 in Game 2?
$105.99 Volume

Total Kills Over/Under 40.5 in Game 2?
$105.56 Volume

Total Kills Over/Under 43.5 in Game 2?
$100.00 Volume

Total Kills Over/Under 42.5 in Game 2?
$100.00 Volume

Total Kills Over/Under 41.5 in Game 2?
$100.00 Volume

Total Kills Over/Under 24.5 in Game 2?
$70.00 Volume

Total Kills Over/Under 38.5 in Game 2?
$68.26 Volume

Total Kills Over/Under 26.5 in Game 1?
$67.00 Volume

Total Kills Over/Under 31.5 in Game 2?
$63.68 Volume

Total Kills Over/Under 29.5 in Game 2?
$60.00 Volume

Total Kills Over/Under 28.5 in Game 1?
$58.93 Volume

Total Kills Over/Under 35.5 in Game 1?
$58.88 Volume

First Blood in Game 2?
$53.63 Volume

Both Teams Slay Baron Nashor
$53.47 Volume

Odd/Even Total Kills
$52.32 Volume

Total Kills Over/Under 35.5 in Game 2?
$50.00 Volume

Total Kills Over/Under 36.5 in Game 2?
$50.00 Volume

Total Kills Over/Under 37.5 in Game 2?
$50.00 Volume

Total Kills Over/Under 32.5 in Game 1?
$50.00 Volume

Total Kills Over/Under 29.5 in Game 1?
$50.00 Volume

Any Player Penta Kill
$47.27 Volume

Any Player Penta Kill
$45.97 Volume

Total Kills Over/Under 22.5 in Game 1?
$35.00 Volume

Both Teams Slay Baron Nashor
$32.32 Volume

Odd/Even Total Kills
$31.77 Volume

Any Player Quadra Kill
$31.74 Volume

Total Kills Over/Under 24.5 in Game 1?
$30.00 Volume

Both Teams Destroy Inhibitors
$21.16 Volume

Total Kills Over/Under 34.5 in Game 2?
$20.00 Volume

Total Kills Over/Under 30.5 in Game 2?
$15.00 Volume

Total Kills Over/Under 25.5 in Game 1?
$8.93 Volume

Total Kills Over/Under 32.5 in Game 2?
$7.09 Volume

Total Kills Over/Under 33.5 in Game 2?
$5.00 Volume

Any Player Penta Kill
$2.04 Volume

Odd/Even Total Kills
$0.00 Volume

Any Player Quadra Kill
$0.00 Volume

Both Teams Destroy Inhibitors
$0.00 Volume

Both Teams Slay a Dragon
$0.00 Volume

Both Teams Slay Baron Nashor
$0.00 Volume
This market refers to the LoL Round 3 match between Team WE and ThunderTalk Gaming in the Esports World Cup China Qualifier Phase 1, initially scheduled for March 29 at 6:00AM ET. This market will resolve to "Team WE" if Team WE win the match against ThunderTalk Gaming. This market will resolve to "ThunderTalk Gaming" if ThunderTalk Gaming win the match against Team WE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
- Resolver: official source.
- Deadline: closing date in UTC.
- Disputed outcomes: handled by moderators within 48 hours.
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